Wed July 25, 2012 at 12:06 PM
Giant Bomb's Brad Shoemaker escapes digital death just long enough to answer tough questions about Borderlands weaponry and the infinite cosmos. Meanwhile, Justin Calvert name drops his close pal Dan Brown, Tom Mc Shea calls out the industry's worst exaggerations, and Chris Watters gets into a rhythm. game. Kevin VanOrd hosts.
Tue July 24, 2012 at 1:23 PM
Comic Vine's Tony Guerrero and Sara Lima join GameSpot's Brendan Sinclair, Tom Mc Shea, and Carolyn Petit to talk about The Dark Knight Rises. This is off topic, you say? Well, sure. But we couldn't resist sharing what we thought of Christopher Nolan's newest blockbuster. Caution: Spoilers!
Wed July 18, 2012 at 5:22 PM
Kevin VanOrd hosts another fine episode of GameSpot's news and gaming quiz show. This week, Tom Mc Shea, John Davison, and Chris Watters join him, only to discover disappointment over The Old Republic's future, Catwoman's true identity, and game review cliches that drive them batty.
Wed July 11, 2012 at 8:29 PM
Spec Ops: The Line lead writer Walt Williams exposes his creative process to Kevin VanOrd, Tom Mc Shea, and Giant Bomb's Jeff Gerstmann. Williams tells us about turning shooter tropes on their heads, why more military games don't have a message, and whether Spec Ops is supposed to be fun.
Wed July 11, 2012 at 6:22 PM
Arthur Gies from Polygon joins Kevin VanOrd, Tom Mc Shea, John Davison and Carolyn Petit to chat about violence, the proper spelling of "Fassbender," and what would happen if Arthur and Tom were locked together in a room for an hour. (It isn't as sexy as it sounds.) Special bonus: the return of ESRB Ratings Description Theater!
Wed July 4, 2012 at 1:48 AM
So here we are at last: a new GameSpot podcast! Can you believe it? Taking a cue from our favorite British panel shows on TV and radio, we bring you GameSpot GamePlay. Each week, we recap recent news and test our panelists' wits and knowledge, probing their minds (just their minds--not anything untoward here) to find out just what makes them tick.
This week's highlights? Electronic Arts and Tom Mc Shea both declare the NPD's irrelevance, we discuss the merits of a Crime and Punishment game, and...
Thu March 8, 2012 at 9:19 PM
Neither Rocksteady's Batman: Arkham City nor Eidos Montreal's Deus Ex: Human Revolution walked home with the Best Game Design award at last night's Game Developers Choice Awards, but what do we care? Those games are crazy good! Tom Magrino sits down with Arkham City lead level designer Ian Ball and Deus Ex senior game designer (now Eidos Montreal gameplay director) to discuss design philosphies and the making of great games.
Wed March 7, 2012 at 6:11 PM
Both Uncharted 3 and Mirage are up for Best Visual Arts awards at the Game Developers Conference tonight, but that's not all that links the two wildly different games. Naughty Dog FX lead Keith Guerrette joins one-man-show Mario von Rickenbach and Tom Magrino to discuss how developing a "realistic" production like Uncharted 3 is kind of the same, kind of different than making a highly abstract indie game like Mirage.
Tue March 6, 2012 at 6:47 PM
Can you hear that? No? Maybe a little bit? OK, well that's the sound of a few pieces of paper being rubbed together over a cymbal crash in a remote village on the border of Uzbekistan. And also, overlayed on top of all that, are the voices of Bastion's Darren Korb, Dead Space 2's J White, and Little Big Planet 2's Kenny Young. All three games are up for Game Developers Choice Awards, and Tom Magrino does his best to figure out what all the noise is about.
Wed February 29, 2012 at 6:48 PM
The HotSpot moves the stars for its first (and only?!) Leap Day show. Mass Effect 3 executive producer Casey Hudson digs in with Tom Mc Shea, Carolyn Petit, and Tom Magrino, as we do our part to increase your galactic readiness level. Please note: Failing to watch this show does not preclude you from achieving the optimal, complete ending of Mass Effect 3. But, whoa boy, will it be harder. (PS: No spoilers, bro.)